Posts Tagged ‘Lara Croft’


I had been looking forward to playing Rise of the Tomb Raider since it was announced, and decided to pick it up on steam, because it was on sale for fairly cheap! I can’t remember the exact price, but it was cheap. Did it live up to my expectations?

Here’s the thing about ROTR: It’s very much like the original Tomb Raider. It doesn’t really bring anything new to the table! In fact, the graphics are very similar to the graphics found in the original Tomb Raider PC Release(We’re talking about the reboot of course, not the very first original Tomb Raider game). This isn’t a bad thing! The graphics in the original were absolutely breath-taking! I am completely happy with the graphics in both games, but it does leave me confused on why ROTR requires such a beast of a computer to run! The game is currently one of the current higher requirement games out there, and I just don’t understand why. Granted, I am not a game developer, so there is probably much that I don’t understand.

As I said, a lot of the game is very similar to Tomb Raider. This statement also includes gameplay mechanics. There are very few new tools at your disposal, The few new tools that DO exist don’t even come into play til toward the end of the game, and even then aren’t that interesting. It boils down to the same Ledge Climbing, Rock Scaling gameplay as the original. Complete with sliding down snowbanks/waterfalls and having to move left and right to avoid obstacles.

What the game DID do right however was the storyline! It had a very appealing any interesting storyline the focuses on an artifact that can grant eternal life. It also has an evil group which is a secret society who is seeking the artifact for themselves, and a group of rebels who are trying to keep the artifact from falling into the wrong hands. It has some twists, Moments of betrayal, Moments of loyalty…It has everything you could want from an adventure story of this type.

One thing that might upset some people, is that Rise of the Tomb Raider doesn’t have a multiplayer mode. What it does have instead is an expedition mode.I haven’t really mucked around with expedition mode too much, but it seems to offer you a variety of different modes that let’s you replay chapters of the story, while also giving you the option to increase or decrease difficulty through the use of cards which can be purchased using an ingame currency(Or using real cash apparently). Personally, I don’t find the lack of a PVP based multiplayer game disappointing at all. I love the fact that a game company still focuses on the creativity and story based captivation of the single player campaign.

Don’t get me wrong, I like when a game has both a rich and full single player campaign as well as a PvP mode. It’s just that more often than not developers go the lazy route and just toss in some half assed single player campaign that is completed in a half hour and basically serves as a tutorial for the online game mode. Other developers even go the more incredibly lazier route and toss out the campaign mode all together and stick you with a multiplayer only FPS, that when the servers eventually go down, or people quit are stuck just running around shooting bots. At least with a campaign, you have that to fall back on when the servers are gone.

Speaking of rich storylines! Rise of the Tomb Raider is an incredibly long game! It took me 22 hours to complete it, and that’s just the main story. That’s not including all of the optional tombs and side missions. I did a few of them, but there’s still plenty more for me to go back and do! There’s also the expedition mode which as I said before I have only lightly dabbled in.

Now, this long storyline might be good or bad. Depending on your view. I loved the game and the story, but even I was getting to the point where I was wishing the game was just over. There is such a thing as too much of a good thing I suppose. Like I said, I enjoyed the game. but 22 hours is a long time to find out what’s going to happen. For me, the perfect length of a main campaign is about 15 hours. Any more than that, and my attention starts to wander. This is mainly due to my ADD, so it may not apply to you.

Overall though, it was an enjoyable game. If you were a fan of the last Tomb Raider game, or the Uncharted game series(Which the gameplay shares similarities with) then you will most likely enjoy this title.

-Gorgeous Graphics.
-Long and in-depth story.
-Many Side missions to keep you occupied.
-Decent replay value
-Flawless gamepad support
-Impressive voice acting & Mocaping.

-No PvP based Multiplayer
-Game might be TOO long for some players.
-Micro transactions.
-High system requirements

Overall score: 7.5/10


I just recently had the honor of playing the PS3 exclusive game “Uncharted: Drakes Fortune“. The game is fairly old, however you wouldn’t guess that by looking at the jaw dropping graphics. You might be wondering if it is so old, why did it take so long to play it? Well, to begin with I didn’t have any interest. I saw videos, and screen shots and to be honest, I thought it was going to be Tomb Raider with a male leading character, and I despised the TOmb Raider games, even more than I despised the Tomb Raider movies!

When I finally played it, I learned quickly that the ame is NOTHING like Tomb Raider, which is a good thing. In fact, the game is really unlike anything I have ever played. Sure, the story might not be original, and some of the dialog might be a bit cliché, but the gameplay it’s self is truly unique and entertaining!

Basically, the story follows Nathan Drake, who happens to be a treasure hunter. Kind of like a modern-day Indiana Jones, except not quite as cool. As you start playing, one of the things you will notice is the tutorial guides. They are extremely helpful and informative, and teach you how to manuever around the world of Uncharted. It is highly advised that you do not ignore these.

The controls are simple enough so that anyone can pretty much pick up a gamepad and begin playing, and if you are having trouble, the game guides you into the action. You aren’t tossed head first into life and death situations. So, by the time you are in the heat of it all, you will be quite comfortable with the controls and play style of the game.

Everything about this game is great, the Story, though not original is entertaining, and the voice acting os probably some of the best that I have heard in video games to date! There’s not a thing about this game anyone can complain about. Well, at least not til toward the end.

You see, as you begin nearing the end of the game, Uncharted decides to introduce a new enemy type to the game. This Enemy is a melee enemy which just so happens to pack quite a punch. This means all of a sudden you are forced to break away from the controls you are used to. The method of combat that you have lovingly been introduced to is pretty much tossed out on its ear. Gone are the days of taking cover and aiming down the barrel for accurate shots. In order to survive you simply have to run like a maniac and shoot from the hip. Yea, suddenly, the game becomes a standard Run’N’Gun type game. To make matters worse, the game doesn’t give you any indication that, now might be a good time to change your entire play style.

This sudden change made the game frustrating, however After I played it and finished it, and looked back at the game. I think it was a nice touch. Sure it was a pain in the ass, but it gave the game a sense of confusion and panic. It made the game seem to come alive.

Over-all I would say the game is top-notch and is a must own, and am throughly impressed with this game title. Never before have I been this pleasantly surprised with a video game title.

Looking forward to trying Uncharted 2 now!