Posts Tagged ‘jrpg’

First, let me just state that this IS an RPG. It’s not an open-world crime saga like the GTA series. The screenshots and the videos might lead you to that assumption, but the fact of the matter is that this game has more in common with Final Fantasy than it does Grand Theft Auto.

This is a prequel game, so it takes place before all the other Yakuza games, which makes this a perfect jumping on point if you are new to the series. One thing that should be noted however (particularly if you are new to the series), there is no English audio in the game! Everything is spoken in Japanese, but it does have English subtitles.

The lack of English audio in the series has always been a love/hate relationship. On one hand, I enjoy hearing how the actors and game designers intended for the game to sound and it also adds more authenticity to the game. On the other hand, sometimes the subtitles go by so quick I miss what was being said(I’m not a speed reader, plus when i hear speaking, i get distracted from reading). On top of that, there are times when you need to read what’s being said while you are moving or performing activities which can be distracting(Like texting and walking, or texting and driving).

The graphics are fairly nice, though not as good as would be expected for a PS4 title. In fact, it looks like it could possibly run on a PS3 just fine.

Lastly, there’s no AutoSave feature(The game is very old school. It’s gameplay is deeply rooted in it’s PS2 heritage, and SEGA never never really updated the games mechanics and features. If it’s not broken, why fix it?) so you have to manually save at telephone booths scattered around the game map(They show up as S icons on your minimap) old school gamers may love this feature, other gamers might find it a bit of a headache..I personally have a slight issue with it! See, the game has a good number of random encounters, as well as long bouts of cut scenes. This means that if you are midway through a plot zone/ dungeon or whatever. You have to finish it before you can save your game! This could take awhile, and let’s be honest! Somethings require immediate attention! So, you might be forced to just shut it off and lose what progress you made, because there’s no payphone access to you, but hey! It beats writing down save passwords I guess, am I right?

On a side note, you could always just pause the game and put your PS4 into rest mode. Of course this “Method” isn’t ideal since if you lose power or the system somehow gets unplugged you lose progress. but it beats a 100% chance of losing progress by just quitting where you are.

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Silver Creek Falls Chapter 1 is an RPGmaker title that serves as the first chapter/teaser for an ongoing game. It is available on Steam and is a free chapter. One thing to keep in mind, is this is an RPGMaker game, so expect your standard birds eye view, cutesy 16 bit style anime graphics and over sized headed characters. If you enjoy those aspects then yer set! Otherwise beware!

The game so far has been getting rave user reviews, however I am mildly disappointed..and I will tell you why!

First, the game has no guidance. While playing the game I first investigated 1 of the 3 crime scenes. After looking around a bit, it didn’t tell me what else to do. The car wasn’t allowing me to enter it. So, I remembered a sentence used by the deputy that neighbors had called the police the night of the murder. So, I assumed I would check in with the neighbors!

None of the neighbor doors were interactive so i tried the ones across the street. One let me enter, and inside was a tape, that essentially ended day one, and assumed I had visited crime scenes 2 and 3…which I obviously hadn’t! At first I thought “Well, maybe there wasn’t a crime scene 2/3 even though the NPCs were talking about evidence that I hadn’t encountered or seen.” However, when checking the Steam store front page for the game, in the screenshots area are screen captures of 2 crime scenes that I didn’t see. so, it’s a safe assumption that I accidentally skipped them.

The story seems disjointed, however that COULD be because it let’s you skip through a big chunk of the game(Seriously developer, you REALLY need to patch that and change the police station to a separate instance that doesn’t phase in until after certain objectives have been met, or at least add some guidance like “Ok, well….crime scene 2 is north of here, let’s check that out next”.

There is no combat in the game, at least in the chunks that I played, however the type of game isn’t really a combat game. It’s less RPG and more story driven adventure/interactive fiction.

Will I buy any future chapters? Not if this is any indication of what the future chapters will be like. The story seemed interesting, but the skipping two crime scenes thing? That’s a major flaw in my opinion, and is something that SHOULD have been prevented, and could have been with a little extra elbow grease.

Yes, I know it’s free…and for a free game it’s ok(Though annoying), however future chapters will cost $$$ and like I said, if this is the amount of effort the developers are going to put into them as well? I’ll pass.

Pros
  • Interesting Story
  • At least one scene with voice acting.
  • Cute 16-bit graphics
  • It’s free! DUH!
  • Decent controls for a KeyBoard game.
Cons
  • Bugged! Can skip half the game.
  • Bad BAD voice acting. Not sure if sheriff is southern or from new orleans..or somewhere else.
  • No controller support.
  • No way to go full screen(That I saw?)

 

RATING: 3.5/10